Conway's Game of Life (in Javascript)
A summary of the rules:
If a square has 2 or 3 neighbours, then it will turn white (or stay white).
If a square has more or less neighbours than that, it will turn black (or stay black).
How to play:
Click in the black area to turn a few squares white.
Then press run. Press pause and it will stop running.
To advance by just one turn at a time, press "once".
Now a note about Sean McManus -- whose javascript i have modified for this page...
Sean wrote for various Amstrad magazines in the distant past. I recognise some of the screenshots at his website as games that I played back in the day.
Really good work. He says he was only a kid back then.
Instructions |
Sean's Science & Technology resources More games by Sean | www.sean.co.uk
'mike' on Thu, 01 Dec 2005 13:34:05 GMT, sez: It's slow to click -- is that coz everything's on delay?
Anyway, very interesting. Setting up a hollow square (3x3, middle square black) results in a sequence that rotates through a series of shapes but is essentially static. (Is that the norm for many shapes?) Now, if we put one other shape close by ...
PS Reset button would be nice ...
'John' on Thu, 01 Dec 2005 18:20:49 GMT, sez: If you're really interested, I just happened accross Conway's Game of Life in one line of APL. Now if I can just get one of those keyboards...
http://42mag.com/michael/apl/index.html
'Todd' on Thu, 01 Dec 2005 21:25:58 GMT, sez: Very nice version of this game - I notice that shapes will wrap horizontally from one edge to the other edge, but not vertically. Is that on purpose? Many patterns that would continue to live will die if they hit the top or bottom of the playing field.
'leon' on Fri, 02 Dec 2005 02:52:12 GMT, sez: hi mike:
wasn't slow to click when i was testing on my local machine... not sure why embedding it inside this asp template has caused it to slow down. It's much much quicker on firefox!
Yes many patterns oscillate -- many are stable, most are unstable -- a lot of them collapse to nothing, a lot of them bubble on for a very long time.
John: that APL stuff is sure intense!
Todd: sorry about that. There is an unresolved bug in the code I've used from Sean. I don't have time to investigate it -- but would like to.
best of luck
lb
'leon' on Tue, 06 Dec 2005 00:37:56 GMT, sez: Todd said: "I notice that shapes will wrap horizontally from one edge to the other edge"
This is fixed now.
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